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Grasshopper Scouts

The Promise
I promise to be a Grasshopper Scout, to love God, to love people and to love my Country.

The Law
A Grasshopper Scout does a good turn every day

The Yell
A Grasshopper Scout Go Forward

Grasshopper Scout Ceremony
Introduction
Grasshopper Scout had no formal ceremony, that important : simple, serious and short. The Investiture Ceremony is the most important in Grasshopper Scout Section

Meeting Ceremony
Grasshopper Scout will have the following ceremonies:

  1. Welcome Ceremony
  2. Goodbye Ceremony
  3. Presentation of Progressive Badge
  4. Welcome the guest
  5. Special events (such as Anniversary Ceremony)
  6. Leave the Grasshopper Scout Ring
  7. Going-up to the Cub Scout Pack

Most of Grasshopper Scouts are willing to involve and concentrate on the ceremony. It is suitable to hold a ceremony not more than 5 minutes.

Investiture
Grasshopper Scout should not be invested singly. Three or Four Grasshopper Scout invest together is more appropriate.


Cub Scouts

The Aim
The aim of Cub Scout Section is to encourage the physical, mental and spiritual development of children of Cub Scout age, as an integral part of an overall plan of continuous training throughout the age ranges of the Movement.

The Method
The method will be the provision of an enjoyable and attractive scheme of progressive training, based on the Cub Scout Law and Promise and guided by adult leadership.

The Cub Scout Pack
Through the enjoying activity to gain the cooperative spirit

  • The Cub Scout Pack comprises from 2 to 8 sixes each of which consists of a Sixer, a Second and up to five other Members.
  • Pack Meeting is once a week and the duration is at least 1?hour with other children to do healthy team activity.
  • The activity is diversified in Pack Meeting: learning of Scouting and living skills and group games etc.

Badge Scheme
(1) Activity Badges
The Cub Scout will get one Activity Badge after learning one skill or activity.

(2) Progressive Badges
The Cub Scout will get one Progressive Badge when completed one Progressive training. There are three Progressive Badges, namely the Cub Scout Award, the Cub Scout Adventure Award and the Cub Scout Adventure Crest Award, as well as one Challenge Badge, namely The Golden Bauhinia Award.
In normal circumstances, a Cub Scout should complete all the requirements for one Progressive Badge before proceeding to the assessments for the next award. The Cub Scout Leader may make exceptions where circumstances permit. e.g. a Cub Scout joining the Pack at the age of nine or on an expedition where a suitable opportunity occurs.

The Cub Scout Law
"Cub Scouts always do their best,
think of others before themselves
and do a good turn every day."


Scouts

The Aim
The aim of the Scout Section is to encourage the spiritual, mental and physical development of the eleven to sixteen years old youths as an integral part of an overall plan of continuous training throughout the age ranges of the Movement.

The Method
The method of achieving the aim of the Scout Section is by providing an enjoyable, attractive and worth-while scheme of progressive training and to operate Patrol System in the troop, based on the Scout Law and Promise and guided by adult leadership.

Age Range
The age range for the Scout Section be the 11th to 16th birthday totally 5 years.

Minimum standard of a Scout Troop
Members : not less than 12 members.

Leaders :

  1. at least 2 adults, one of whom shall hold a warrant and if the troop has both male and female members, there shall be male and female leaders.
  2. each calendar year, at least one-quarter of the troop shall gain a Higher Progress Awards.
  3. each member must have had the opportunity to attend at least one Patrol or Troop Camp during the year.

Scout Training

The training of Scouts adopts a progressive training supplemented by a series of proficiency badges. Scouts are lead through a step-by-step learning process, in which their efforts and achievements are awarded and appreciated.

Progressive Badges include the Pathfinder Award, Voyager Award, Challenger Award and Chief Scout's Award. The progressive training characterizes in adopting the patrol system as the core, encouraging new members while satisfying the needs of the older members.

The basic skills of Scouting activities like camping, cooking, exploration and other interests are included in the syllabuses of the Pathfinder and Voyager Awards. The Challenger Award demands a higher level of skill, as well as introducing self-reliance and service to other people. The Chief Scout's Award is the highest award in the Scout Section, aiming at developing leadership and a sense of responsibility.

In normal situations, a Scout should begin his/her training at the Pathfinder Award level, then progresses to the next award after completing the first one. However, in special cases, e.g. a scout joins the troop at the age of 14, he/she can go directly for a higher-level award if he/she can satisfy the requirements of that award. However, progressive achievement of the sections: 'Scout Skill', 'Adventure', 'Promise' and 'Proficiency/Activity Badge' should be maintained.

For Sea Scouts and Air Scouts, they should target at selecting sea and air activities and attain the respective sea and air activity badges.

Unless those badges demanding special arrangements, the testing of the Membership Badge, progressive badges, proficiency badges (interest), the Service Flash, the Leadership Award, the Religious Badge and the World Conservation Badge are all arranged by the Scout Leader. Except the Chief Scout's Award, the Scout Leader may certify and award the relevant certificates and badges (badges can be worn on the uniform once they are awarded). For the Chief Scout's Award, candidates are nominated by the Troop and District to the Region and Headquarters, and they will be notified to collect their certificates and badges afterwards. For other activity and proficiency badges, the Scout Leader may arranged for awarding the badges to the scouts according to the tradition of the troop.

Any Scouts may begin the training and assessment of the Venture Scout Membership Badge three months prior to joining the venture scout units.


Venture Scouts

The Aim
The aim of the Venture Scout Section is to continue the progressive training of the Grasshopper, Cub Scout and Scout Sections and to ensure that its members are given every opportunity and encouragement to take their place in society as young people of standing and worth.

The Method
The method of training in this Section is based on the mainly self-programming and largely self-governing. Venture Scout Unit combined with a progressive training programme linked to an Award Scheme.

Progressive Award Scheme
The Membership Badge aims to help the new members to acquaint with and to be accepted in the Unit, bringing a positive relationship with the other members of the Unit. This badge is award by the Venture Scout Leader after consulting the Executive Committee of the Unit.
Progressive Award Scheme divides into two stages, The Venture Scout Award and The Dragon Scout Award. Those two Awards have divided into four Sections - Responsibility, Self-reliance, Activity and Exploration. Venture Scouts, who have completed each of the above Sections in The Venture Scout Award, may wear the relevant achievement badge. After completion the relevant sections of The Dragon Scout Award, Venture Scouts may wear the bar to the relevant achievement badges. Venture Scout may wear the Venture Scout Epaulettes if he has completed 'Scoutcraft' item under The Dragon Scout Award.
The Venture Scout Award is made by the District Commissioner or Assistant District Commissioner (Venture Scouts) after consultation with the Venture Scout Leader. The Dragon Scout Award is made by the Association on the recommendation of the Region.

Membership of the Venture Scout Section
To be a Venture Scout, you are:

  • Aged between 15 and 21
  • Enjoy outdoors and adventure activities, exploring new horizons, participating group activities.
  • Willing to learn, serving the community

Activities
Enjoy the fun of Scouting...
Knotting, Orienteering, Hiking, Camping, Exploration, Rock Climbing, Pioneering, Sports, Sea Activities, Astronomy, Dancing, Archery, First Aids, Amateur Radio, Mechanics, Leadership training, Community Involvement, Public speaking, Organizing Scout activities, Oversea Camping and International Culture Exchange, etc.


Rover Scouts


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